Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, July 16, 2019

Prime Day - Best Deals on Video Games (Cheap Games for Cheap Bastards Xbox One Edition)

Ho, Ho, Ho.  Merry Christmas in July.  It's Christmas in July and Amazon Prime is celebrating the made up holiday right. This post will be another cheap games for cheap bastards.  Lets dive right into it.

Xbox One
The best deal on there is:
Anthem - $14.99
Kingdom Hearts 3 - $19.99
NBA 2K19 - $19.99
The Division 2 - $19.99
Tomb Raider - $19.99





Saturday, November 24, 2018

RTS Revivial - There are Billions


I have really been disappointed with the recent games on console, so I turned to PC for some new gaming.  I was very curious about the RTS, real time strategy, and base building games.  There's something about gathering resources, developing a base, and defending your citizens from enemies. 
I asked for recommendations, and everyone said There are Billions is the best RTS game out there now.

First off I have to say, There are Billions is like Dark Souls and its a game that is nearly impossible to beat.  The game has evolved since it's release in 2017.  The add-ons and updates really made the game more manageable, but the challenge to survive 100 days against a billion zombies is still there.

The game is a city builder and military builder.  You have to make sure you're researching technology to utilize in order to fight the overly smart AI.  Developers said the AI for the game is like something you've never seen.  The AI will literally send a small army of zombies to test your weak points in mini horde waves, then send a horde of 20,000+ to destroy and infect your base.  The toughest part of the game is when one zombie gets into your base and infects it.  Once your base is infected, it's basically game over.  Once the base is infected the citizens will turn to zombies and attack the rest of the base. 

The game plays much like starcraft where you research technology, expand your base of operations to capture resource points, and grow your army to defend or attack.  There are many strategies to use to survive, but ultimately the find show down is defending your base against the final zombie attack on day 94 to 100.  You will get hit on all sides of your base by over 50,000 zombies on screen, so having 100 soldiers and few fences will not be ideal defense strategy.

I admit I have fun with strategy games and trying to outwit the AI.  It's a challenge, a few more options, missions, player vs player features, and more bench marks with other RTS games and it will be a contender with the others out there. 

Red Dead Redemption 2: Game of the Year


"I understand...that you can't be a bad man and expect good things to happen to you"
                       ~Arthur Morgan

It's been a while since a good game has hit the market.  I have to say men lie, women lie, but numbers don't!  Red Dead Redemption 2 has came to the for front and quickly became the fastest selling game of all time, but is it all hype or a quality game worth investing time and money in?



I have to admit, I was skeptical of the idea of a prequel to Red Dead Redemption.  I was a little upset with the ending to Red Dead Redemption 1, so I guess with John Marston being murdered by cops he trusted and help, there really was no where for the story to develop.  That being said, we turn clock back and learn more about John Marston's past life as a member of Dutch's gang.


Instead of playing as John Marston, the protagonist of Red Dead Redemption 1, we play as Arthur Morgan.  Arthur is the number two leader of Dutch's gang and mentor to John.  Arthur is a pure gangster that kicks ass and takes names, and that's where Red Dead Redemption 2 separates itself from the original RDR.  The story begins with the entire gang being on the run from a failed robbery.  You're wanted in every territory, and you're broke.  Your goal for the game is to earn money to feed your family by any means necessary, even if that means robbing, stealing, killing, and setting the world on fire.


Features
I hate to crown the game before the year is over, but Red Dead Redemption 2 is the best game of the 2018 year.  There are so many themes going on in RDR2 that I cannot cover it all, and I encourage you to play it.  The game covers women's suffrage, native american great migration, KKK, interracial marriage, bootlegging, poker, fishing, sailing boats, racing, robbing stores and people, legendary creature hunting, hunting to feed the camp, loan shark, racketeering, and a moral compass that determines much more.  I feel like there is over 200 hours of content that you can get into that's not part of the main storyline.



Moral Compass
Just like in RDR, a moral compass is used to guide you decisions and outcomes.  Arthur can choose to help or hurt people, and those decisions will determine your opportunities, gifts and prices that must be paid.  I found RDR2 more rewarding for helping people than in RDR.  In RDR, you did good deeds and it was just something you choose to do no rewards.  In RDR2, good deeds build your reputation, and your reputation help give you discounts or escalated prices.  If you play the game as a good man, then you get rich quick and people remember your deeds than give you gifts like free items of your choice from stores.  On the opposite side of the coin, if you make evil choices and do bad deeds then you will pay the price for it.  If you make too many bad choices, then people will not help you in missions, prices will be higher or people refuse to serve you at their business, and eventually Dutch will kick you out the gang b/c you're too much of problem.

Story
I felt RDR2 has then best prequel story ever told.  I was familiar with Dutch and John Marston from RD2, but I was not familiar with the rest of the gang.  We get to meet about 12+ members of Dutch's gang with different stories, abilities, and hustle.  Some gang members hustle is tracking, hunting, and selling animal pelts.  Some gang members hustle is prostitution.  Some gang members hustle is loaning money to poor people and charging outrageous interest rates they cannot pay back.  Some gang members hustle is serving as leaders of the church and milking the congregation for all the money they have.  In the story, Dutch brings all the hustlers together regardless of race, age or gender to form a gang that is like a mix family. 

Dutch is the leader of the gang, but he has a few moments where he goes crazy and he unstable.  When that happens, Arthur serves as the pillar of stability and leader that keeps the gang alive and functioning.  Arthur has learned many hard lessons in life, and he has enough life experience to respect others and be an authority that others respect.  When times get tough, all gang members and townfolks you meet will seek out Arthur's help and you get to go an adventure that Rock Star games has never given gamers before.


Two playable characters
Just like in RDR1, something tragic happens and a second character finishes the game to get the true physical redemption, for the main character getting screwed over.  I won't spoil it, but I will say that Arthur dies and you finish the game with John Marston.  Arthur's end is based on your choices in the game.  I love the character development of Arthur Morgan and the back story we learn the John Marston was always the straight edge man we remember RDR1.  It's almost comical how we see John is a coward that resents his family, obligations, and life.  John is mentored by Arthur, and we learn the man John is in RDR1 is owed to Arthur's help.  I have never seen writing like this before, and I just have to say you are in for an new and welcomed experience.


Thursday, March 1, 2018

The Division - New Global Event In March 2018 - Live Streaming at Twitch.tv/jetrecords



Massive Entertainment has announced the for the entire month of March 2018, it will do Global Events for Tom Clancy's The Division.  The first Global Event starts on March 1, 2018 and it is called Outbreak Part 1.  The coolest fact about global events is this is your only opportunity to get more exotic loot and gear for free.  The best weapons and equipment await those that play the game well and accept the challenge.  I'm live streaming at 3 PM on March 1, 2018.  Below is the timeline for other Global Events happening in March:

The first event should be Outbreak, starting tomorrow - 01 March 2018 and will be concluding on 05 March 2018. The Assault event should be running from 08 to 12 March 2018, while Strike is scheduled for 15 to 19 March 2018 and Ambush kicks-off on 22 March and concludes on 26 March 2018.
In case you have missed out on masks from one of the previous events like I did, this will be your chance to grab them. You will also be able to complete your classified sets, with your best chances being whenever the corresponding Global Event occurs.
Ubisoft[undefined]
For example the Assault global event will reward Striker, Sentry's Call and Reclaimer classified sets. While this event's masks aren't highly sought after, its classified gear certainly is.
The Strike global event will award Banshee, Predator, FNC and Nomad sets, with Ambush yielding Alpha Bridge, Hunter's Faith, Firecrest and Tactician's Authority sets.
Details for each Global Event and its drops can be found on The Division's website

Biggest Minecraft Update Ever - 1.13 Update New Mob Boss



In the 8 year history of the game MineCraft, there has never been an update this big!  This update is called the aquatic update b/c so much of the update revolves around the player's interaction with the sea.  In the new update, there is a hostile mob that dwells underwater that hunts sea turtles, and you will need new abilities to take it on and protect the aquatic world.  Reaching the Aquatic Mob Boss is the whole point of the update, and the most powerful weapon in the game, the Enchanted Trident will be your goal to obtain and tool to use for victory.


Here's what you want to know, the new features of the game:

You can swim! You can dive into the water and start to swim with the fish and sea life. There are sea turtles, Puffer fish and more aquatic life find and discover.  In the update, sea turtles will swim to the shore, and you can see fish swimming in the water.

You can catch fish in a bucket filled with water first, and you can keep it as a pet or eat it.  It makes it easier to catch fish other than using a rod, and you can also create your own zen pool to collect exotic fish and have them swim around. 

Also there are new coupling features. Sea turtles will mate and lay eggs.  There is a new breeding mechanism when sea turtles are fed sea grass then mate.  After mating, the sea turtle digs in the ground and lays eggs.  The sea turtle will incubate and ground the egg nest.

Here are the other updates along with the codes/commands for you programmers:

General

Data packs
  • Like resource packs, but for loot tablesadvancementsfunctionsstructuresrecipes and tags.
    • Used by placing them into the datapacks folder of a world.
  • Data packs are .zip files or folders, with a pack.mcmeta in the root. See: Tutorials/Creating a resource pack#pack.mcmeta. The packs are located in (world)/datapacks/.
  • Structures will load from (world)/generated/structures/(namespace)/(file).nbt before checking data packs.
    • However, this directory should not be used to distribute structures. Instead, move these files into data packs.
  • Reloadable using /reload.
  • Structure: pack.mcmetadata folder containing a namespace folder determining the namespace of its contents
    • A namespace should only contain the following symbols: 01​​234​5​6​78​9abcdefghijklmnopqrstuvwxyz-_
    • Inside the namespace folder, there can be folders for functionsloot_tablesadvancementsstructuresrecipes and tags.
Death Messages
  • Added a death message for when the player is blown up by a bed in the nether or end.
    • "Player was killed by [Intentional Game Design]"
      • Clicking on "[Intentional Game Design]" opens a link to MCPE-28723.
  • Added a death message for when a mob or player causes another player to die in the void.
    • "Player didn't want to live in the same world as Player/Mob"
Loot tables
  • Added the set_name function to loot tables.
NBT tags
  • Added the HomePosXHomePosYHomePosZTravelPosXTravelPosYTravelPosZ, and HasEgg NBT tags for turtles.
  • Added the AXAYAZ, and Size NBT tags for phantoms.
Options
  • FS (Fullscreen) Resolution
    • Is used to change the resolution.
  • An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).
  • Options when editing a world to make a backup and open the backups folder.
Particles
  • Added the minecraft:bubble_column_upminecraft:bubble_popminecraft:current_down, and minecraft:squid_ink particles.
Sounds
  • Added a new sound effect of squids shooting ink.
Statistics
Tags
  • Items, blocks and functions can be "tagged" with an ID.
    • Block tags can be used when testing for blocks in the world.
    • Items tags can be used when testing for items in inventories.
    • Function tags can be used when calling functions using commands or advancements.
      • Functions tagged in minecraft:tick will run every tick at the beginning of the tick.
      • Functions tagged in minecraft:load will run once after a (re)load.
  • Tags are created using data packs in data/(namespace)/tags/blocksdata/(namespace)/tags/items, and data/(namespace)/tags/functions.
    • When overriding a tag from a different data pack, you can choose to replace or append.
      • By default all tags append if another data pack created the tag.
      • Adding "replace": true to your tag definition will make the tag overwrite instead.
    • For example: data/(namespace)/tags/blocks/foo.json
    • This will create a block tag called (namespace):foo.
    • The json file contains a list of all blocks that should be "tagged".
      • This list can also contain other tags of the same type.
        • You can add for example #foo:bar in a tag value list to reference another tag called foo:bar.
        • Self referencing is not possible.
  • There are 22 vanilla tags for both items and blocks: minecraft:bannersminecraft:buttonsminecraft:carpetsminecraft:doorsminecraft:logsminecraft:planksminecraft:saplingsminecraft:stone_bricksminecraft:wooden_buttonsminecraft:wooden_doorsminecraft:wooden_pressure_platesminecraft:wooden_slabsminecraft:wooden_stairsminecraft:woolminecraft:railsminecraft:sandminecraft:acacia_logsminecraft:birch_logsminecraft:dark_oak_logsminecraft:jungle_logsminecraft:oak_logs, and minecraft:spruce_logs.
  • There are 7 extra vanilla tags for blocks: minecraft:anvilminecraft:flower_potsminecraft:enderman_holdableminecraft:water_hackedminecraft:waterloggedminecraft:slabs, and minecraft:stairs.
    • Blocks in the minecraft:water_hacked tag will render in water as if any non-filled space in the block model was water.
  • There is 1 extra vanilla tag for items: minecraft:boats.
  • Advancement item predicates now support item tags.

Gameplay

Enchantments
  • Channeling
    • Only has one level.
    • Used on tridents to summon a lightning bolt on impact with a mob during storms.
      • Requires the target mob to be directly under an open sky and in a biome where it is raining.
  • Impaling
    • Goes up to level V.
    • Used on tridents to deal more damage to sea creatures.
  • Loyalty
    • Goes up to level III.
    • Used on tridents to make it return when thrown.
  • Riptide
    • Goes up to level III.
    • Used on tridents to launch the player when thrown while in water or rain.
Movement
  • When sprinting while swimming, the player will now go much faster than normal swimming, and rapidly dive down to the lowest point in the body of water.
    • The players hitbox is only as large as 0.6×0.6 blocks (same as while flying with an elytra) while doing this
    • Vertically, the player can fit through a one block gap like this
      • If the ceiling block is solid, movement is very slow while in such a small space, for any other ceiling block like a bottom slab movement speed is as normal


Saturday, February 17, 2018

The Division - 3 Tips to How To Level Up to 25 in 6 hours


I must admit for $15 The Division is a great game.  I'm late to the movement for this game, but I came at the perfect moment.  From what my co-op partners tell me, the new DLC just hit and new content is available for the first time for everyone. That being said, it's a new game for everyone 2 years after it's release.  I'll get straight to the point and not tease you.  Here is how you can level up to 25 in 6 hours.

1.  Make friends with a high level player - I want to stress this more than anything. You can level up fast by co-op with higher level players b/c the experience you get from complete missions on their level will jump your level up anywhere from 1 to 5 levels.  I rolled with someone level 30 when I was level 5.  In 2 hours, I was level 18. 

2.  Optimize your gear - I really didn't pay attention to this, and that was the reason I died quick.  Try to get your toughness and DPS at least to 10,000 and have all your armor gear at least at 75.  Watch what mods you get b/c some will give you resistance and bonus that will give you a real advantage.

3. Don't go into the Dark Zone alone - I don't care if you're 1 or 30, you'll never defeat the dark zone alone.  I had people betray me in the dark zone and steal my loot, so be careful who you partner with as well.  Folks are sick and sadistic in the DZ.  The DZ is worth it, b/c you can get rare gear in there that will give you an advantage early on.

I hear a lot of  hard core video gamers brag about spending real money/cash to get rare cache's and unlock features in the game.  I don't see the point when you can get to the same levels with a little extra effort or intelligence. Remember, it's expensive to be dumb.  Don't spend cash to get an advantage with the Division when you can exploit the game mechanics.

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Sunday, February 4, 2018

Review for DragonBall FighterZ



I am always pumped to play a new Dragon Ball video game.  I must admit, I struggled to play the two Dragon Ball Xenoverse games b/c the controls were difficult and unresponsive.  This time around, DragonBall FighterZ has made game play simple and easy to manage.

DragonBall FighterZ plays much like Capcom vs Marvel.  Basically it is a 3 vs 3 tag team fight geared towards online play.  There is a story mode that will take 8 hours give or take to defeat that allows you to level up your character and gain perk bonuses.

The story line of DragonBall FighterZ centers around a female antagonist known as Android 21 that is leader of the Red Ribbon Army.  Android 21 has stolen all of the Z fighters powers, and she has created clones to take over the world.  The only down side to the story mode is that it seems to end around the time Goku and Vegeta started training with Beerus to go SSJ Blue.

Who knows where the story will evolve with DLC's that are already rumored to be released.  I know Goku Black and Hit are suppose to come to the game some how.  When I play the game, I feel like something is missing.  I feel like the game is not fully developed.

Overall, Dragon Ball FighterZ is a change of pace for the series and capitalizing on the online gaming trend.  It's a solid fighting game that will present a challenge to button mashers like myself.  I won't be bias and say I wanted more single player.  This game is really designed for online game play.  I say with more characters Dragon Ball FighterZ should achieve its goals.  Right now, the game isn't fully developed.  I have to give it 7 out 10.  When the DLC's are released, I will come back and update the score card for my rating.




Saturday, December 30, 2017

Stardew Valley Top 10 Tips and Tricks for Console



If you're a couch potato like me during the holidays, then you have found a good game to invest 10 or 24 hours of your vacation time.  For me, I have found this highly addicted game called Stardew Valley.

I paid like $20 for the game, and it was well worth the invest.  This game has everything: dating/marriage simulator, exploration, farming, city build, tower defense, level up, fighting, shooting, and trading.  The sole purpose of this game is to grow crops on your grandfather's farm and get along with the citizens in the nearby town.

I have played through the game a few times, so I will give you 10 tricks and tips to get be successful on the game.

1.  Unlock the Community Center and take note of all the crops or resources townsfolk requested.  Basically this is your cheat sheet for which crops are worth growing each season and which resources are valuable in the game.

2. Hold off on Getting Married/ Be good friends first.  I'm not saying be a player, but I will say keep your options open.  Most character have recipes or give good gifts one you reach level 7 friendship.  The only character that I befriended that was a waste of time was Maru.  I gave her a lot of gifts but she never gave anything back even up to level 10 friendship.  I married Emily, but she did not do much as a wife.

3. Use staircases to go deeper into the mines.  I was fighting and mining level by level, and I completely forgot that a staircase can take me to the next level.

4. Click on the journal when it's past 2 AM.  No joke.  You can click on the journal and it will give you an extra 15 minutes in game time to get to your home without the penalty.  If you stay out past 2 AM, then you will pass out and will be found by a citizen or JoJo Mart Representative without most of your money and items.

5. Upgrade your equipment in the off seasons when it's not useful. In the fall or summer upgrade your Ax.  In the winter upgrade your water can and hoe.

6. Check the bulletin board to gain extra cash and friendship points.  Citizens will for extra items that you have or seasonal items you can obtain.

7. Fishing and foraging are your best sources of income - Basically you can fish and get a quick $1000 in a day.  Foraging for will berry or items can net good money in pinch.  Also, you don't have to wait until the end of the day to put items in the chest for sell.  Pierre buy most goods, and Willy will buy most fishing goods.

8. Make Scarecrow ASAP - The crows will eat your seeds without a scarecrow.  Note that the scarecrow range is 8 x 8 so make sure you are covered.

9. Make a Silo ASAP and don't cut down grass until the Fall - If you have chickens, ducks or cows, then the animals will eat the grass and you won't have to feed them $50 hay bells every day.  Those hay bells will become costly in the winter.  I don't know if you're animals die if you don't feed them for a while, but I do know they will not produce product when they're hungry or irritated. Don't forget to feed your animals on rainy or snow days.  Also no grass in the winter, so get a Silo asap and start stocking up on hay.

10.  Pace yourself - Don't grow too much too soon or raise too many animals.  Too many crops to tend to means you have water them everyday and tend to them.  Too many animal mean you have to feed all them, and in the winter that will be costly when you run out of hay.

Bonus - Marnie and the Mayor are having an affair.  You can collect evidence such as the Mayor's underwear in Marnie's room.  It's a little joke developers put in there for gamers who don't pay attention to the items they collect and why its collected

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Sunday, December 17, 2017

End of the Walking Dead bc Producers are Ego Tripping!



I'm a bit late, but Carl's death was the shocker that producers of The Walking Dead promised for the mid-season finale.  This plot twist really messed up the show and ends the series.Now some of you are saying that The Walking Dead will not end anytime soon since the comic book is still going.  I say to you that you're wrong. 


I'm more than certain that Walking Dead fans noticed the show has really dipped in ratings due to the episodes being weak and main characters roles changing for the worse.  Characters like Michonne, Maggie Greene and Daryl Dixon have really seen a lack of air time and development.  But their lack of air time was for good reasons.


Danai Gurira, best known for playing Michonne on the popular AMC series, lends her talents to Black Panther as Okoye, a member of Wakanda's bodyguard force the Dora Milaie. 


Lauren Cohan, best known for playing Maggie Greene, spent majority of the year filming a movie called the Boy.  Lets just say that the movie flopped. 


Norman Reedus, best known for playing Daryl Dixon, will be featured in Death Stranding.  Death Stranding directed by Hideo Kojima is already winning awards for the art direction. The story of Death Stranding is the character Sam dies and the player is sent to another world, referred to as an upside-down world submerged in water. Kojima suggests that when the player returns to the world of the living, anything they did or any damage that an explosion or the likes causes when the player dies remains persistent in the world and does not go away. Another element talked about is the existence of "Timefall" a type of rain with the ability to age or deteriorate whatever it hits. Another gameplay element talked about is the players ability to interact with the environment and wander outside of the character's body, as well as recovering items when they die.

Back to The Walking Dead.  The show is really all over the map with filler storylines b/c the main characters were doing other projects.  Now that everyone is back the producers decided to make a cut to prove a point.  They decided to let Carl get bit which basically ends the show.

If you who read The Walking Dead comicbook, then you know is the main star of the franchise.  There is a theory that the series is told from the perspective of Carl. That is why Rick Grimes can do everything that's impossible.  Well now that Carl is dead, what is the show future?

Many are saying that Carl Grimes, Chandler Riggs, wanted to do projects outside of the series.  For that reason he is leaving the show.  To be honest the kid has been on the show since he was 10. so it's the only show on his resume that will stand out. so I feel that's complete bullshit. 

I feel that Carl character was killed b/c Producers want to make it known that the TV show does not have to stick to the comic book storyline.  Carl being killed was the final statement on that.  Many characters like the priest, Carol, Rosita Eugene, Daryl, and should be dead already. 

Killing Carl off basically means the show has no young stars to develop and really putting everything on the regular 5 stars - Rick, Michonne, Maggie, Carol and Daryl to continue the series.  They're putting everything they have on them, and I have to say good luck.  When you stray from the origins of the comicbook series then you are setting yourself up for failure.




Sunday, July 2, 2017

7 Days to Die Alpha 16 and Console Updates for PC, PS4 and Xbox One



SUMMER UPDATE 


Hi everyone in the gaming community!  It's been a minute, since I was here.  Been on my new job and let's say they keep me busy.  I can't believe I missed E3 for the first time in 6 years. Sad face. Well, I'll go and see what good games are there and give you news on how close they are to release and what to expect.

Well, let's get down to business.  I was stoked to learn that an update for the new gen consoles is finally here.  I'm like most of you, and I don't play much of the PC stuff b/c i'm not an IT expert...yet . So I fill you in on what has happened.  Oh, by the way the grind is real on this update.  You can't mass craft to level up anymore.  You have to use skill points to improve you efficiency or gain perks

Tbh the console received similar updates to what the PC players got in the alpha 16 patch.  The alpha 16 patch was real buggy, but the console versions are more consistent and stable.  I will list all the information that I found in the official 7 Days to Die forum:

On 6/27/2017 at 12pm PST / 7pm UTC / 8pm GMT the long awaited update will be going live on the XB1 and PS4 stores!

Below is a copy of the notes which were shared with you already, but included are some preview shots of what you can expect later on today The team is very excited to release this update and I'm excited to jump in with you guys!

Just a mention of the usual stuff first...

- NOTES only apply to the fix DIRECTLY ABOVE them, unless otherwise stated

- do NOT post bug reports below. They belong in the CONSOLE BUG REPORT section.

- keep posts CIVIL and RESPECTFUL when discussing or giving feedback about the patch.

- please keep the post ON TOPIC. This post is for the discussion of this patch ONLY. (lets try actually stick to this this time ya?)

- I do NOT have further info on A15 or A16 features beyond what is in the notes or updates on MD5, Multiplayer issues and other fixes, when I have those updates they will get their own post.

Now without further ado, the information on Summer Update #1(Patch 10)!
-------------------------------------------------------
7 Days to Die [Console]
Release Notes
Patch 10.0
PS4 Version 1.14
XB1 Version 1.0.14.0

Patch 10 begins releasing today! We can’t wait to see what crazy things you all end up creating with the new features we’ve included with this patch. Enjoy and happy surviving!

New Features

For those of you who follow development of the PC version of 7 Days to Die, the features below will probably look pretty familiar! Some of these features will require you start a new game to experience them. We've broken them into 2 sections below. Check them out!

Will Work in Existing Saves

Updated Sky and Weather Effects

Sky and weather effects have been updated to the full, more immersive Alpha 15 versions.

Dawn

New Lighting

Night Sky

Item Combination and Repair

The workbench UI has been updated to allow players to combine items in order to make items of better quality. Any two items of the same type with a quality score (such as tools, weapons, and armor) can be placed into the workbench and a new item of better quality will be created. The workbench can also be used to repair items using other lower quality items as fuel. Workbenches can now also be disassembled with a wrench.

Lootable Gore Blocks

Zombies and their gore blocks have been updated so that when a zombie corpse decays into a gore block, the gore block can still be looted for the same loot that would have been looted off the zombie corpse. Along with this, zombies will decay into gore blocks a lot sooner than they used to and will often, when enough damage is done, instantly turn into gore blocks upon death.

Will Require New Saves

New Items

Over 50 new items have been added this patch. They will be available from a variety of sources but only to players that start new games in Patch 10. Some of these new Items include:

o New plants and harvestables

o Various new types of scrap

o A whole slew of new clothing items to be found


Navezgane Fashion Trends

Feast your eyes on the latest in post apocalyptic fashion!

Ride off into the (new and improved) sunset in style!



New Block Types

Over 100 new blocks have been added to the game. There are several that help flesh out existing block sets with new pieces (corners and arrow slits), toggleable lights, drawbridges, and a new crafting station. These blocks will only be available to players that start new games in Patch 10. Here's a few examples of those below...(Comments by Clare)

Draw Bridge

For all your moat and "oh no you dont!" river crossing needs!

Jail Door

I've seen a few people ask about his block - wanting to add to their own prison builds!

Lights and Various Blocks

Let those Z's know your open for business! Or simple keep a light on for a weary traveller. There's also the rounded concrete blocks and should the weary traveller pass on, there's always the mortician block!

Stainless Steel Blocks

When the world is falling appart and most things are just a little rough around the edges, it's nice to have such lovely satisfyingly-smooth blocks to build with!

Cat Walks and Tree Houses

Another group of blocks players were eager to see! Stay up off the ground and take out Z's from afar or do a little hunting!




Cat Walk Bridges

Go up and over without placing loads of chunky blocks! I really like these minimalist bridg- hey wait a second.... is that a wooden Giraffe??!? Hmm... it appears to be a stag. Thanks okay then...

Farming Improvements

Farming has been improved in Patch 10. The concept of fertilized land has been added, along with 4 new seed types (Yucca, Mushrooms, Chrysanthemum, and Aloe). These new features will only be available to players that start new games in Patch 10.

New Recipes

Over 60 new recipes have been added to the game. Many of these have been added to complement the new Block Shapes and Farming features being added this patch, but a few exist to allow players to craft items that are already in the game. These new features will only be available to players that start new games in Patch 10.

Chemistry Station

A new crafting station, called the Chemistry Station has been added to the game. This station provides a way to craft many of the recipes you can craft on the campfire, using different, easier recipes and crafts those items in less time than the campfire.

Skills Updates and Balancing

Most of the changes done to the skills have been balancing ones. A lot of the changes were changing the level needed for next level requirements, changing the cost of some skills and the amount of experience needed to level those skills up. Two new skills were added (Chemistry Station and Breaking and Entering) and two were removed (10mm Round Crafting and Leather Tanning). These new features will only be available to players that start new games in Patch 10.

Bug Fixes and Improvements

Gameplay

· Fixed an issue causing the Basic Survival Quest 4/8 to require more wood than it takes to craft the Wooden Club

· Fixed an issue that allowed zombies to clip through doors and hatches while the player was upgrading them

· Fixed an issue that would prevent a player from standing after crouching in a 2x1 tunnel

· Fixed an issue causing throwing items to be thrown further and more quickly than intended

· Fixed an issue that would cause Yucca Plants to provide an additional fruit when shot

· Fixed an issue that allowed the player to get resources from animals before skinning/gutting them

· Fixed an issue that resulted in smelting guns yielding no materials

· Fixed an issue that would allow players to drop cooking tools while interacting with a fire or forge

· Fixed an issue that would make the placement indicator for signs appear green even when overlapping a location in which signs couldn’t be placed

· Fixed an issue that would cause the number of brass units gained from scrapping Duke’s Tokens to vary inconsistently based upon how many tokes the player was scrapping

· Fixed an issue that would cause the player to be unable to harvest the top of a corn plant if they harvested the bottom first

· Fixed an issue that would occasionally cause pipe bombs to land directly at the player’s feet when thrown

Art/Audio

· Fixed an issue causing certain blocks to appear invisible from one side when upgraded

· Fixed an issue that caused Cotton Plants to be missing a texture

· Fixed an issue preventing Animal Hide Leg Armor from being displayed on the character model

· Fixed an issue causing the forge and campfire SFX to continue playing between exiting and loading a new save

· Fixed an issue that caused the water bottle icon to show incorrectly in the character tool belt after being filled

· Fixed an issue that caused SFX associated with cancelling an item in the crafting queue to play too loudly

· Fixed an issue that caused SFX associated footsteps to briefly become inaudible after the player would sprain/break a leg

System/Stability

· Fixed an issue that would cause the game to prompt the player to activate split-screen whenever they would exit the audio options

· Fixed an issue the would cause the session to temporarily freeze after cancelling crafting on a large quantity of items

We are thrilled to be releasing Patch 10 today. We couldn’t do what we do without your continued support! Thanks for being such an amazing community.

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Thursday, November 17, 2016

Watch Dogs 2 Review - Before You Buy it Read This!!!


"We're hackers.  We out-think, we out dare. I saw we tear down the wall.  Show to world what they...what Blume are up to.  Show the world what their personal data is being used for".
          - Marcus Holloway, Watch Dogs 2

This fall quarter of games seems to involve a rebel's rise to fight back against the machine that runs the system we live in.  Dishonored 2 lead the pack involving a story of being on your own and taking back what's yours. Watch Dogs 2 seem to be on a path that involves not letting those in power have absolute power over you and your life.  I will be honest, I did not play the first Watch Dogs.  It didn't catch my attention because I didn't under it.  I sort of judged the game as something I wouldn't like before I tried it and saw what it had to offer.  Most reviewers said the original Watch Dog fell real short of expectations, and this is why such drastic changes was needed for the sequel. 

Fortunately for me, Watch Dogs 2 is its own game and doesn't pick up from the roots of its predecessor.  Watch Dog 2 features its first black lead character Marcus Holloway.  Marcus is part of a hacker group known as Dedsec, a hacker group with the mission to take down the advance surveillance system of San Francisco. 

Watch Dogs 2 plays much like GTA open world with the ability to interact with NPC's non-linear and complete missions in multiple ways.  There is a multi-player feature similar to GTA online that allows you to complete missions online together.  During the game your objective is use gadgets to hack people, devices, and vehicles to gain information. 

Story
The story of Watch Dogs 2 is not as accurate or as punishing as GTA with a story that made you come to grips with the horrible reality of your life choices, insight on dysfunctional families and complete loss of control of your life.  30+ hours of story in Watch Dog 2 about finding who created the corrupt system and finding ways to bring them down.  Marcus has a criminal record that he wants erased, so he works with some hackers to clean his record.  Marcus eventually sees the bigger picture after the group informs him that a government agency ran by someone name Blume has intent on data mining citizens and controlling information for evil intentions.  If you seen the movie hackers, then a lot alluding to the movie plot is done in this game.  

There is a lot of 1984 big brother is watching and controlling everything you do in this game.  Since you don't like how Big Brother tracks and follows you, you become Little Brother and do the same thing but also bring the system down.  Watch Dogs 2 follows most video game motto of the core belief is that the main characters are right, and everyone else is wrong.  In order to combat Blume's government take over, Dedsec intends on creating a celebrity persona and gaining millions of followers online.  The followers they gain have online profiles and information that they will hack and data mine. Somehow all this will counter the efforts of the government control.  You're goal is to use your team's diverse background and ability/traits to unit as a whole to stop the exploitation of the common public and take down CtOS 2.0

Culture Shock
There is definite emphasis in the counter-culture and underground or indie scene in Watch Dogs 2.  Developers really went out of their way to represent the small groups society want to forget, judge, or overlook.  When developers made the lead African American, that offended a lot of players in the video community.  I do not know why having a black character as the lead effects anything.  Ignorance is bliss to some I guess.  Well, if that wasn't enough there are cannabis cultures and nudist camps.  If you went to a strip club in GTA V, then this isn't a shortcoming that will not offend you.  

Flaws
Well this game fell into the pit of what most open world games do.  It struggled to stay focus.  The balance between narrative and game-play really got of hand quick.  Implementation of using gadgets to complete missions can be inconsistent and less supportive to complete the task.  On some missions, you use gadgets to complete objective.  Well, sometimes the gadgets glitch and the AI is very dumb.  I see a bug to fix this.  Stealth is key this game where working in the shadows to do damage is key, but this aspect of the game is loose but fixable.  Focus mode from the original is gone.  

The game feels very empty.  Aside from completing the main objective of building a social media following by doing things like driving crazy and acting guards to stick it to the man, there ain't much substance to stray from this linear path of the story line.  Tagging the Golden Gate Bridge for attention on the social media seems more of a joke than purpose driven.

Perks
This game is one of the few open world games that play equally to PC.  The FPS in PS4 is averaging 30 FPS. Resolutions of 1080P handle well, and keep the architecture detailed and NPC presence solid.  It's like Crazy Taxi, where it's an accurate detailing of San Francisco.  The soundtrack is very smooth and appropriate for the action and setting of tone for the antics of a hacker group against the authority.  You have research points to level up your abilities which are key to progressing the game.  This leveling up task is mundane, but farming for skill points is a key part of role playing games.  

Overall
The game has potential and the actors did their best with what they had.  Watch Dogs 2 is light years better than what the first game established, and to be honest with a few DLC's it has the foundation and mechanics to be a great game.  Lots of patches are need to be the game function solid, so I will say for what it attempted to do which is be different from the pack...Watch Dogs 2 stood as its own beast.  I give Watch Dogs 2 at 9.0 out of 10. 


Destiny 2 season 18: Release date, Arc 3.0,

  The current Season of the Haunted will end on August 23. The usual weekly maintenance happens at 6pm BST (10am PDT, 1pm EDT, 7pm CEST), so...