Friday, July 24, 2015

7 Days to Die Alpha 12.4 Update and Alpha 13.0 Announcement



It sucks that no games came out this summer.  I really think developers missed their chance to have products out when games have months of free time to play them.  The Fun Pimps at 7 Days to Die seem to know what gamers want, and they keep pumping out new updates and products all summer long.

I heard it through the grapevine that in about 6 weeks the Alpha 13.0 update will come out.  In the Alpha 13.0 update things like elimination of crafting grids and forge books.  Here is what changed, got added, and the bugs that were fixed in Alpha 12.4:

Added
  • Added block shapes for modular chain link fence
  • Added check on minibike part loading to ensure partless bikes are destroyed over the net
  • Added bellows item and recipe.
Changed
  • Changed weight of cloth back to 1, and changed recipe of bandages to require 2 cloth, that way all cloth items can be right click scrapped yet there is no xp exploit
  • Changed weather forests have less chance to rain. All biomes have a chance to be overcast but not rain. Deserts have a rare chance of rain. Snow biomes have a chance to be clear.
  • Changed logs now burn for 3 minutes and planks burn for 10 seconds and wood debris burns for 30 seconds for easy math
  • Changed crossbow bolts have the same damage
  • Changed can now see exact damage on ammo if matching weapon is the currently selected belt slot
  • Changed forge ahead book no longer needed to make a forge
  • Changed removed forge ahead book from loot.xml The book still exists until A13 so we don’t break save games, but it is useless
  • Changed recipe of forge to use bellows, a short metal pipe, small stones and clay
  • Changed reduced amounts of hide you get from animals
  • Changed arrowheads to use sack model instead of ingot model
Fixed
  • Fixed spike traps upgraded to themselves
  • Fixed Crosshair animation when player moves
  • Fixed certain blocks(wood window & opened steel door) are too big and prevent placement of blocks
  • Fixed trap a zombie with a wood frame
  • Fixed spawn near my bedroll was broken
  • Fixed handheld item lost if you equip an item from a container (full backpack and toolbelt)
  • Fixed free instant XP without wasting material
  • Fixed crafting grid output bugged after inventory was full
  • Fixed all arrows are labeled as broken
  • Fixed flashlight swallowed when using attaching via crafting grid
  • Fixed enforcer magazine not stating it teaches the 44 magnum
  • Fixed drop on death delete all not working properly
  • Fixed rocket launcher mesh showing when it should only be showing the rocket mesh
  • Fixed crafting menu not updating real time
  • Fixed key mapping problematic in non-default cases
  • Fixed sawed off shotgun grip had no burn time
  • Fixed the minibike disappearing like a scared turtle
  • Fixed the minibike disappeared after taking tires off
  • Fixed save game does not save your minibike
  • Fixed Null Ref NGUI
  • Fixed trailer Park in Navezgane covered by sandrocks
  • Fixed trick key use to reuse eat/drink/use infinitely
  • Fixed fat zombie cop collision
  • Fixed Stealth A9.3 vs A12.1
  • Fixed steel and Iron arrow head now use sack model instead of ingot model
  • Fixed zombies show texts as loot containers (untouched, nothing and empty)
  • Fixed feral horde did not arrive
  • Fixed crafting uses too many resources at once
  • Fixed auger continues to idle without gas
  • Fixed zombies dying on fire (excluding torch fire) causing argument exception
  • New DayLight Length times – always sunset at 10:00PM so players always know when zombies will run
  • Fixed windows punching through fog in the distance
  • Fixed cutout wall lamp transparency against sky
  • Fixed screen blood left/right direction
  • Fixed a few env audio fade bugs and load hitch when crossing biomes
  • Fixed sniper rifle bugged super zoom on multiple right clicking
  • Fixed a rare error when shutting down a game server right after a player left who was connected through Steam Networking
  • Fixed the triple lindy flying hatch from the forums
  • Fixed mini bike headlight/horn react to their keybinds when they shouldn’t
  • Fixed confusing campfire – not sure about this one
  • Fixed console errors on rented dedi servers
  • Fixed exc array index is out of range
  • Fixed crafting delay on closing backpack at the wrong time
  • Fixed right click drop simultaneously press mouse buttons to dupe
  • Fixed stone crossbow bolts now get quality range from weapon

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