This is the Metal Gear Solid game fans have been waiting years for development. A lot of drama and hoaxes with producer Hideo Kojima, but Metal Gear Solid V: Phantom Pain is finished and available for all platforms except Nintendo.
In the aftermath of the events of Ground Zeroes and the destruction of MSF, Big Boss awakes from a nine year coma to lead the mercenary group called Diamond Dogs. Big Boss takes up the name of Venom Snake.
The game takes place during the Soviet War of 1984 in Africa and Afghanistan. On the battlefield, Snake reunites his old rival Ocelot and encounters a unit of warriors robbed of their past, present and future.
While abstracting his revenge, Snake unearths a plan by Cipher Organization that involves the development of weapon that has the potential to surpass the metal gear system.
In The Phantom Pain, players will take the role of Venom Snake of (also known by his alias Big Boss) in a massive collection of open-world environments.
The gameplay elements are largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards and remaining undetected.
Included in Snake's repertoire are binoculars, maps, pistols, assault rifles and explosives. Following one of the series traditions, the Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons.
Players may traverse the game world with vehicles such as cars and tanks, in addition to travelling on foot or on horseback, and as certain locations are mountainous, players can opt to scale a rock face as a short cut.
In Metal Gear Solid V: The Phantom Pain, Snake can also call on AI companions—including Quiet, a female soldier with supernatural abilities; as well as a horse with a customizable saddle for carrying more equipment on the field; and DD, a trained wolf acquired on the battlefield of war-torn Africa as a pup and trained on the new motherbase —to assist him in the mission.
Metal Gear Solid V: The Phantom Pain will feature a mode called Mother Base build which allows you to collect and gather resources as well as recruit soldiers for your army. As a result of the variety of resources, no one will have the same base which I found interesting.
A new game design direction will allow the player to choose in what order the story events take place by selecting missions in any order they like, and yet still "understand the encompassing message by the end. Also there will be an online multiplayer feature which alway gamers to interact and complete missions worldwide.
Metal Gear Solid V: The Phantom Pain will be released in September 1, 2015 for Xbox 360, Xbox One, PS3, and PS4.
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